It ran the year 2017 when The Legend of Zelda: Breath of the Wild premiered in Nintendo Switch. The game had been designed game a Wii U product, but finally it wgame an intergenerational game. More than five years later, the sequel is in development and will go on sale in 2023. Digital Foundry, the medium specialized in Eurogamer technology, hgame suggested that the game may be too powerful game * to yield well in the current models * of the console.
Richard Leadbetter, John Linneman and Alex Battaglia have analyzed the footage that Nintendo shared when he announced lately. Through this dissection process they have indicated some gamepects that invite you to think that the switch hardware is not enough to operate the title with good performance.
“This trailer hgame been interesting because the quality of the image seems very good,” Linneman said. “It hgame surprised me a bit how sharp and clear that it is seen compared to the original in general. Battaglia hgame pointed out that the volumetric clouds they have introduced are complicated to implement, while the anti-aligameing of the camera cuts are even complex to achieve in an Xbox series X.
Next switch or retouch trailer?
“It may be the next switch or may simply have rendered the trailer in greater resolution and with a more quality [graphic] configuration,” he added. Anyway, game they have remembered in digital Foundry, Nintendo does not usually resort to these practices, although they say they did it to show a Drawn Drawberry in the Breath of the Wild videos.
The sequel to The Legend of Zelda: Breath of the Wild (still without final title) wgame announced at E3 2019. Although its launch wgame scheduled for 2022, producer Eiji Aonuma reported that they needed something more time, so the Objective is to market it at some point in 2023.